Raid army

Raid loops

The useful unit of time is not “an hour”. It is “the gap between the two windows”.

The pattern

  1. Evening window: send everything that should land in the morning, plus anything that returns tonight.
  2. Overnight: troops walk. You are blocked. Crop still burns. Warehouses still fill.
  3. Morning window: land, resend, queue buildings, convert overflow, log off.
  4. Daytime gap: shorter. Use it for nearby farms, not cross-map cats.

Rules of thumb

  • If the return is after the next window closes, you just donated a session.
  • Catapults are two-session weapons unless the target is next door.
  • A farm list of 15 close oases beats one 40-field “juicy” tile you cannot bounce twice.
  • Send the next wave before you read chat. The window will close while you argue.