Raid loops
The useful unit of time is not “an hour”. It is “the gap between the two windows”.
The pattern
- Evening window: send everything that should land in the morning, plus anything that returns tonight.
- Overnight: troops walk. You are blocked. Crop still burns. Warehouses still fill.
- Morning window: land, resend, queue buildings, convert overflow, log off.
- Daytime gap: shorter. Use it for nearby farms, not cross-map cats.
Rules of thumb
- If the return is after the next window closes, you just donated a session.
- Catapults are two-session weapons unless the target is next door.
- A farm list of 15 close oases beats one 40-field “juicy” tile you cannot bounce twice.
- Send the next wave before you read chat. The window will close while you argue.