Loyalty
A village starts at 100. Chiefs knock it down. At 0, if the village is still alive, it changes owner. On Travikas the regeneration rule is the whole conquest meta.
Stock Travian
Loyalty regenerates around the clock. A level 20 Palace can put back hundreds of loyalty per day, so a chiefed village often snaps back before you can finish.
Travikas
When session restore is on, continuous regen is off. Each play window, in the first five minutes, villages and oases below 100 get one bump. Miss the Residence/Palace and you get zero.
The bump
- Village: uses the higher of Residence or Palace. Restore is 2 plus that level times 2, rounded. No Residence or Palace means 0.
- Oasis: the same idea with the controlling village’s Hero’s Mansion and 2.
- Never above 100. On the default 2.0 world, a level 20 Residence restores 42 per session.
Why conquest is possible
Two windows a day at +42 is 84 loyalty back. Three Roman senators can take more than that in one evening if the Palace is already down. A village with no Residence or Palace does not restore at all. That is the actual defence: keep the Palace up, or lose the tile.
The conquest checklist is on conquest.